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KINETIC
ART

Full Collection

This collection of kinetic work spans various disciplines, including film production, 3D projects, interactive code, and motion design centered on typography.

Assests Created for Nrated

This is a collection of video reels showcasing my design work for the original NRATED Art collection website, which features a bold typography, minimalist black and white color palette, and design elements from the CEO.  The website is currently being replaced with a new version, which I'm overseeing aswell.

November 2023

3D

Brand Design

e commerce

Detective Clark : Short Film

October 2025

In this short film created in my kinetic art class, one of my peers, Conor, starred as Detective Clark, a stressed and overworked man hiding a dark secret. My responsibilities included operating Blackmagic Design Micro Studio cameras and managing the lighting and ISO settings throughout the production. Additionally, I produced all the amateur VFX using Adobe Premiere Pro and After Effects, which included the mask on Detective Clark and the laptop failure in the opening shot.

VIDEO & FILM

VIDEO CAMERA

premiere PRO

Mysterious Literature : Short Film

NOVember 2025

For this video project in my kinetic art class, I served as the primary cinematographer, utilizing a Nikon 750z camera to capture the story of a man (played by my peer, Niko) who discovers a library book that whisked him away to a magical, shifting dimension. Beyond filming, I managed the post-production process in Premiere Pro, where I was responsible for all footage formatting and special effects.

VIDEO & FILM

AFTER EFFECTS

premiere Pro

Ruler of the Ring: Foundational Work Project with Unity

March 2025

In my Core Studio 2 course, I was assigned the task of developing a "translation machine." This concept involves a mechanism that processes input from an external source to produce a compatible result, essentially acting as an interface for users to better understand a specific subject. Exploring this idea, I decided to delve into game design and created a prototype titled "Ruler of The Ring." In this boxing game, the "translation machine" is represented by the player's external controls, which are translated into actions within the game world, ultimately allowing the user to interact with the environment or achieve victory.

3D Modeling

game design

unity engine

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